In case you see it here first... SUCCESS!!!! I figured out how to put animation files to be specific for individual models!!!
That means we can now make animations that will vary depending on the player model! I can make the Secret Apprentice use his own set of moves like runs, walks, force, or anything else and none of the other characters will use them!
This also means that we can do the same thing for Vader, Palpy, Maul, and Revan. Just think they can all have their own look!
The only minor downside is that now we have to agree on which models/skins to use and pack an animation mod with them. That means each character file will be an extra 6-8 megs in size. Not a big deal, just wanted to let you know.
Also this method only works in the SP game. So if we decide to move this mod into the MP game we will need different codings solutions. Something to think about.